![]() ![]() But from the outside looking in, if PUBG has a case against Fortnite, Borderlands should be suing Destiny, Tomb Raider should be suing Uncharted, Battlefield should be suing Call of Duty, DOTA should be suing League, Everquest should be suing WoW, and so on and so forth. I won’t say that PUBG has no shot at taking on Epic because the law is murky and it’s hard to know how this will play out, depending on who’s rendering judgement. I don’t understand their actual argument that Epic has done something truly immoral/illegal in creating Fortnite: BR, but I suppose that’s the case they have to prove. I’m not going to accuse PUBG of sour grapes here because they genuinely might believe they’ve been wronged in some way. Once upon a time, every first person shooter was a “DOOM clone.” And it seems to me that say, League of Legends was far closer to a clone of DOTA than Fortnite is to PUBG, as the two not only have distinct gameplay with Fortnite’s focus on building, but the two could also not look more visually distinct, despite running on the same engine. The fact is, the video game industry is iterative. And what UI elements can be claimed as unique to PUBG? The.minimap? The…compass? Things that have been in hundreds of games to this point? Hotkeys for weapons? A counter that shows how many players are left? I just don’t understand what PUBG is saying it owns here, but they may have to spell it out in court before we know for sure. The most iconic Fortnite weapon, its various collection of pickaxes, is not a core part of PUBG. And for weapon designs and UI? Again, what is PUBG claiming here? Like most shooters, the vast majority of Fortnite’s weapon designs (and PUBG’s) are based on real life guns, the FAMAS, the M4, and so on. ![]()
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January 2023
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